Hey everyone!
Over the past few months I've been using GenSpark extensively while building my Unreal Engine 5 game, Eryndor, and it completely changed the way I approach problem-solving.
Instead of making another "AI tutorial," I decided to start a series called Think Like a Developer—focused on the mindset behind building software, games, and businesses with AI.
Episode 1 is called Don't Wait for the Tool. The core idea is simple: whenever you catch yourself saying, "I wish there was a tool for this," ask yourself, "Could I build it?"
As a thank-you to the community, I'm also releasing everything for free:
📘 Think Like a Developer Toolkit & Playbook
https://drive.google.com/drive/folders/16gjNvI_HTq-EbIu_FLZowHZUBipaHg8J?usp=share_link
⚡ PhotonBP — My free Blueprint MCP for Unreal Engine 5.4
https://github.com/mkbrown261/PHOTONBP
The toolkit includes the systems and development philosophies I've been refining while building real-world projects with AI, and I'll continue updating it as the series grows.
I'd genuinely love your feedback. If there's a mindset, workflow, or development topic you'd like me to cover in future episodes, let me know below.
Happy building!
— Mason